Citizen Coder Podcast

Citizen Coder Podcast

Andrew Martin

I interview programmers from every language and frame work. We talk about everything from learning to code, what happens on the job, and tech in general.

Categories: Technology

Listen to the last episode:

In this episode I talk to Charlie Helman, a game developer currently building a card game on the Defold engine. We discuss his work with Wizards of the Coast, Lua, Unity, Game engines, and a ton of other topics. Have a listen! Thanks for listening to this episode of Citizen coder podcast. You can find links to anything we covered in the show notes. If you'd like to sponsor the show you can reach out to me at info@citizencodercast.com, or hit me up on twitter. Thanks, and as always, I'll see you next time. linkedin.com/in/andevr [http://linkedin.com/in/andevr] https://twitter.com/Andevrs Links: https://playcanvas.com/ https://defold.com/ https://love2d.org/ Charlie's links: https://twitter.com/charliehelman https://vibery.gg/

Previous episodes

  • 25 - Charlie Helman - Wizards and Game Dev 
    Tue, 24 Oct 2023
  • 24 - Monolith of Minds: Godot, Game Development, Trash Talk 
    Mon, 16 Oct 2023
  • 23 - Alfie Whattam: Ai, building teams, podcasting 
    Fri, 29 Sep 2023
  • 22 - Matthew Smith - Game Dev, Unity Mess 
    Wed, 20 Sep 2023
  • 20 - Citizen Coder Ep3: Jon Valdivia pt1 
    Mon, 04 Sep 2023
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