Thomas Brush|85 - He Knew Nothing... But His Games Sold A Million+ Copies (w/ Indie Game Joe) — Ep 72
Welcome to The Thomas Brush Show, where we talk to indie game developers who make a living creating indie games, full time! I will also sometimes talk to other creatives, like film-makers, YouTubers, and artists.
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No episode description available.
Published17 Jul 2026
Duration1:27:39
Episodes
85-
He Knew Nothing... But His Games Sold A Million+ Copies (w/ Indie Game Joe) — Ep 72
Listened
17 Jul 2026
84-
His Dream Game Flopped... And Then Made $200,000+ In 2 Months (w/ Mateo Covic) — Ep 71
Listened
16 Jul 2026
83-
He Spent 10 Years And Millions On His Game... Here's How It Went (w/ Jonathan Blow) — Ep 70
Listened
09 Jul 2026
82-
The Secret To Selling 30,000 Copies of Your Game (w/ Jake Birkett) — Ep 69
Listened
06 Jul 2026
81-
Why I Quit My AAA Job For The Indie Dream (w/ Mårten Stockhaus) — Ep 67
Listened
16 Jun 2026
80-
He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66
Listened
15 May 2026
79-
He Knew Nothing About Making Games... Then Sold 67,000 Copies (w/ Sebastian Drews) — Ep 64
Listened
27 Mar 2026
78-
If You Want To Make Games, Listen To THIS First (Xalavier Nelson Jr.) — Ep. 64
Listened
26 Mar 2026
77-
How He Sold 1.6 Million Copies Of His New Game (w/ Thomas Mahler) — Ep 62
Listened
26 Mar 2026
76-
How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061
Listened
31 Dec 2025
75-
Should You Make A BIG Game or Small Game, Arguing About Friend Slop (Adam Younis)
Listened
01 Dec 2025
74-
How He Sold 1 Million Copies, How He Beat The Odds & Made A Cult Classic (American McGee)
Listened
26 Nov 2025
73-
How To Make Games In 2026, 6 Years On 1 Game, Debating "Friend Slop" (Edmund McMillen & TylerGlaiel)
Listened
21 Nov 2025
72-
2026 Is The BEST Year To Make Indie Games (Chris Zukowski) | Ep. #057
Listened
20 Nov 2025
71-
Jason Smith: How He Sold 100,000 Copies Of His Game (w/ Overwhelmingly Positive Reviews) | Ep. #056
Listened
17 Nov 2025
70-
The Truth About Negative Reviews On Steam
Listened
24 Oct 2025
68-
After 4 Years Of Making My Game, I Have Some Thoughts...
Listened
06 Oct 2025
66-
How To Actually Finish Making Your Game
Listened
29 Sep 2025
65-
Will Dubé: How He Sold A Million Copies Of His Games, Indie Survival & Indie Secrets | Ep. #055
Listened
19 Sep 2025
64-
Goodgis: Switching To Godot, Making Games While Working A Desk Job, 5 Years On 1 Game | Ep. #054
Listened
12 Sep 2025
63-
Kyle Balda: Why This Hollywood Director Is Now Making Games, Why Game Dev Is So Hard | Ep. #053
Listened
09 Sep 2025
62-
Tom Francis: How He Sold 1,000,000 Copies Of His Games | Ep. #052
Listened
29 Aug 2025
61-
Jake Birkett: Making Indie Games For 20 Years, Unity vs Custom Engine, Indie Survival | Ep. #051
Listened
25 Jul 2025
60-
Stirling Rank: How He Sold 9 Million Copies Of His Game, 8 Years Of Dev, Unity v Unreal | Ep. #050
Listened
18 Jul 2025
59-
Julian Ball: Releasing His 8 Year Dream Game (& How It Went), Staying Motivated, Burn Out | Ep. #049
Listened
08 Jul 2025
58-
Fredrik Präntare: How He Sold Millions Of Copies, Solo Dev vs. Team, 3 Years On 1 Game | Ep. #048
Listened
04 Jul 2025
57-
DevDuck: Switching To Godot, Making Games Alone, 5 Years On 1 Game, Staying Motivated | Ep. #047
Listened
27 Jun 2025
56-
Jeff Vogel: Making Games Alone For 30 Years, Unity vs Custom Engine, Indie Survival | Ep. #046
Listened
20 Jun 2025
55-
Chris Zukowski: How To Make Your First Game Blow Up On Steam (With No Following) - Ep. #045
Listened
06 Jun 2025
54-
Pontypants: Making Games Alone, Burnout, Coming Up With Viral Ideas & Finishing Games | Ep. #044
Listened
23 May 2025
53-
Jonas Tyroller: Making Games Alone Again, Project Overload, Profitable Game Ideas | Ep. #043
Listened
16 May 2025
52-
Ep. 042 - How He Started A Game Studio At His Desk Job (Daniel Mullins)
Listened
06 May 2025
51-
Ep. 041 - How To Make Games In The AI Revolution (Jabrils)
Listened
11 Apr 2025
50-
Ep. 040 - Why He Spent 8 Years On A Single Game (Adam Younis)
Listened
05 Apr 2025
49-
Ep. 040 - How He Sold 15,000,000 Copies Of His Games (Thomas Mahler)
Listened
28 Mar 2025
48-
Ep. 039 - How He Sold 2,000,000 Copies Of His Games (Dave Gilbert)
Listened
25 Mar 2025
47-
Ep. 038 - How He Sold 1,000,000 Copies Of His Game (Friedemann Allmenröder)
Listened
24 Feb 2025
46-
Ep. 037 - How He Sold 500,000+ Copies Of His Games (Greg Lobanov)
Listened
22 Feb 2025
45-
Ep. 036 - How He Sold 500,000+ Copies Of His Games (Oliver Joyce)
Listened
21 Feb 2025
44-
Ep. 034 - Why His Game Has Taken 10 Years To Make (Ken Levine)
Listened
23 Jan 2025
43-
Ep. 033 - How He Sold 500,000+ Copies Of His Games (Xalavier Nelson Jr.)
Listened
22 Jan 2025
42-
Ep. 032 - How To Make Games Completely Alone (w/ Lost Relic)
Listened
11 Jan 2025
41-
Ep. 031 - How He Went Viral After Bombing On Steam (Bryan Blackford)
Listened
10 Jan 2025
40-
Ep. 030 - How He Sold 1,000,000+ Copies Of His Game (Thomas Vandenberg)
Listened
09 Jan 2025
39-
Ep. 029 - How To Make Indie Games In 2025 w/ Edmund McMillen
Listened
17 Dec 2024
38-
Ep. 028 - How He Sold Over 200,000 Copies Of His Game w/ PontyPants
Listened
10 Dec 2024
37-
Ep. 027 - How Jonas Tyroller Sold Over 960,000 Copies Of His Games
Listened
05 Dec 2024
36-
Ep. 026 - How To Make Games With No Experience w/ Mark Brown
Listened
04 Dec 2024
35-
Ep. 025 - How To Make Money From Your Game In 2025 w/ Chris Zukowski
Listened
03 Dec 2024
34-
Ep. 024 - How To Make Indie Games In 2025 w/ Jonathan Blow